While it bears all the trappings of a roleplaying game, its twenty-five hours of gameplay are structured more like a linear action games with a smattering of optional material. The Witcher 2, like its predecessor, is certainly a unique game.
Or it could just make most of the same mistakes again while adding some new ones to the mix. With The Witcher 2: Assassins of Kings, CD Projekt Red has another chance to prove itself, an opportunity to build upon the promise of the original and deliver something spectacular. Still, it was something of a triumph, especially for Polish game development. It had serious potential, but the slow pace and backtracking held it back. The Witcher was an interesting little game, at once strangely compelling and pointlessly tiring.